| FRigVMStruct
|
Module |
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Header |
/Engine/Plugins/Experimental/LiveLinkControlRig/Source/LiveLinkControlRig/Public/LiveLinkRigUnits.h |
Include |
#include "LiveLinkRigUnits.h" |
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)(Meta=(DisplayName="Evaluate Live Link Frame (Transform)", Category="Live Link"))
struct FRigUnit_LiveLinkEvaluteFrameTransform : public FRigUnit_LiveLinkBase
Evaluate current Live Link Transform associated with supplied subject
Name | Description | ||
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bDrawDebug |
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|
DebugColor |
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|
DebugDrawOffset |
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SubjectName |
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|
Transform |
Name | Description | ||
---|---|---|---|
|
Execute ( |
Execute logic for this rig unit |