| UObjectBase
|
Module |
|
Header |
/Engine/Plugins/Animation/LiveLinkCurveDebugUI/Source/LiveLinkCurveDebugUI/Public/LiveLinkDebuggerSettings.h |
Include |
#include "LiveLinkDebuggerSettings.h" |
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Config=Engine, defaultconfig)
class ULiveLinkDebuggerSettings : public UObject
Name | Description | ||
---|---|---|---|
|
float |
DPIScaleMultiplier |
This multiplier is used on the Viewport Widget version (IE: In Game) as it needs to be slightly more aggresive then the PC version. |
|
MaxBarColor |
Color used when the CurveValueBar is at 1.0. |
|
|
MinBarColor |
TODO : Make DPI based off a nice curve at some point, for now we just do a rough calculation. |
Name | Description | |
---|---|---|
|
ULiveLinkDebuggerSettings() |
Name | Description | ||
---|---|---|---|
|
GetBarColorForCurveValue ( |
||
|
float |
GetDPIScaleBasedOnSize ( |