FFreeDEncoderData

Windows
MacOS
Linux

References

Module

LiveLinkFreeD

Header

/Engine/Plugins/VirtualProduction/LiveLinkFreeD/Source/LiveLinkFreeD/Public/LiveLinkFreeDSourceSettings.h

Include

#include "LiveLinkFreeDSourceSettings.h"

Syntax

[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)()
struct FFreeDEncoderData

Variables

Name Description

Public variable UProperty Category, EditAnywhere, Meta

bool

 

bInvertEncoder

Invert the encoder input direction

Public variable UProperty Category, EditAnywhere

bool

 

bIsValid

Is this encoder data valid?

Public variable UProperty Category, EditAnywhere, Meta

bool

 

bUseManualRange

Use manual Min/Max values for the encoder normalization (normally uses dynamic auto ranging based on inputs)

Public variable UProperty Category, EditAnywhere, Meta

int32

 

MaskBits

Mask bits for raw encoder value

Public variable UProperty Category, EditAnywhere, Meta

int32

 

Max

Maximum raw encoder value

Public variable UProperty Category, EditAnywhere, Meta

int32

 

Min

Minimum raw encoder value

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