| FLiveLinkBaseBlueprintData
|
Module |
|
Header |
/Engine/Plugins/VirtualProduction/LiveLinkLens/Source/LiveLinkLens/Public/LiveLinkLensTypes.h |
Include |
#include "LiveLinkLensTypes.h" |
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType))
struct FLiveLinkLensBlueprintData : public FLiveLinkBaseBlueprintData
Facility structure to handle lens data in blueprint
Name | Description | ||
---|---|---|---|
|
FrameData |
Dynamic data that can change every frame |
|
|
StaticData |
Static data that should not change every frame |