Name |
Description |
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FLiveLinkPropertyData |
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FLiveLinkPropertyKey |
Helper struct for recording properties |
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FLiveLinkStructPropertyBindings |
Manages bindings to keyed properties of LiveLink UStructs. |
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FLiveLinkSubSectionData |
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FLiveLinkTransformKeys |
Data structure to handle buffering transform keys. Inspired from 3d Transform Track Recorder |
|
FMovieSceneLiveLinkEnumHandler |
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FMovieSceneLiveLinkPropertyHandler |
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FMovieSceneLiveLinkTransformHandler |
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IMovieSceneLiveLinkPropertyHandler |
Interface for live link property handlers (recording and evaluating) |
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UMovieSceneLiveLinkSection |
A movie scene section for all live link recorded data |
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UMovieSceneLiveLinkSubSection |
Base class to manage recording live link data structure properties If user specifics data need to be managed in a certain way, create your own sub section |
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UMovieSceneLiveLinkSubSectionAnimation |
A LiveLinkSubSection managing array of transforms contained in the Animation Frame Data structure |
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UMovieSceneLiveLinkSubSectionBasicRole |
A LiveLinkSubSection managing special properties of the BasicRole |
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UMovieSceneLiveLinkSubSectionProperties |
A LiveLinkSubSection managing properties marked as Interp in the data struct associated with the subject role |
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UMovieSceneLiveLinkTrack |
A track for animating FMoveSceneLiveLinkTrack properties. |
Name | Description | ||
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MovieSceneLiveLinkSectionUtils::CreateChannelEditor ( |
Add a channel with editor data filled out. |