UMovieSceneLiveLinkTrackRecorder::CreateTrack

We don't call [UMovieSceneTrackRecorder::CreateTrack](API\Plugins\TakeTrackRecorders\TrackRecorders\UMovieSceneTrackRecorder\CreateTrack) or CreateTrackImpl since that expects an ObjectToRecord and a GUID which isn't needed.

Windows
MacOS
Linux

References

Module

LiveLinkSequencer

Header

/Engine/Plugins/Animation/LiveLink/Source/LiveLinkSequencer/Public/MovieSceneLiveLinkTrackRecorder.h

Include

#include "MovieSceneLiveLinkTrackRecorder.h"

Source

/Engine/Plugins/Animation/LiveLink/Source/LiveLinkSequencer/Private/SequencerRecorderSections/MovieSceneLiveLinkTrackRecorder.cpp

Syntax

void CreateTrack
(
    UMovieScene * InMovieScene,
    const FName & InSubjectName,
    bool bInSaveSubjectSettings,
    bool bInAlwaysUseTimecode,
    bool bDiscardSamplesBeforeStart,
    UMovieSceneTrackRecorderSettings * InSettingsObject
)

Remarks

We don't call UMovieSceneTrackRecorder::CreateTrack or CreateTrackImpl since that expects an ObjectToRecord and a GUID which isn't needed.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss