FLiveLinkXRSource::GetSourceType

For UI, what is the identifier of the source.

Windows
MacOS
Linux

Override Hierarchy

ILiveLinkSource::GetSourceType()

FLiveLinkXRSource::GetSourceType()

References

Module

LiveLinkXR

Header

/Engine/Plugins/VirtualProduction/LiveLinkXR/Source/LiveLinkXR/Public/LiveLinkXRSource.h

Include

#include "LiveLinkXRSource.h"

Syntax

virtual FText GetSourceType() const

Remarks

For UI, what is the identifier of the source.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss