ALobbyBeaconClient::ClientJoinGame

Tell the client to join the game

Windows
MacOS
Linux

References

Module

Lobby

Header

/Engine/Plugins/Online/OnlineFramework/Source/Lobby/Public/LobbyBeaconClient.h

Include

#include "LobbyBeaconClient.h"

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(Client, Reliable)
virtual void ClientJoinGame()

Remarks

Tell the client to join the game

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss