ALobbyBeaconClient::OnJoiningGameAck

Windows
MacOS
Linux

References

Module

Lobby

Header

/Engine/Plugins/Online/OnlineFramework/Source/Lobby/Public/LobbyBeaconClient.h

Include

#include "LobbyBeaconClient.h"

Syntax

FOnJoiningGame & OnJoiningGameAck()

Returns

delegate fired when the server acknowledges the client request to join the server

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss