ALobbyBeaconPlayerState::OnRep_UniqueId

Unique Id has replicated

Windows
MacOS
Linux

References

Module

Lobby

Header

/Engine/Plugins/Online/OnlineFramework/Source/Lobby/Public/LobbyBeaconPlayerState.h

Include

#include "LobbyBeaconPlayerState.h"

Source

/Engine/Plugins/Online/OnlineFramework/Source/Lobby/Private/LobbyBeaconPlayerState.cpp

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)()
void OnRep_UniqueId()

Remarks

Unique Id has replicated

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss