[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(ReplicatedUsing=OnRep_PartyOwner)
FUniqueNetIdRepl PartyOwnerUniqueId
Party owner id
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(ReplicatedUsing=OnRep_PartyOwner)
FUniqueNetIdRepl PartyOwnerUniqueId
Party owner id