ALobbyBeaconState::GetPlayer

Get an existing player in the lobby

Windows
MacOS
Linux

References

Module

Lobby

Header

/Engine/Plugins/Online/OnlineFramework/Source/Lobby/Public/LobbyBeaconState.h

Include

#include "LobbyBeaconState.h"

Source

/Engine/Plugins/Online/OnlineFramework/Source/Lobby/Private/LobbyBeaconState.cpp

Syntax

ALobbyBeaconPlayerState * GetPlayer
(
    const FString & UniqueId
)

Remarks

Get an existing player in the lobby

Returns

player state representation of an existing player

Parameters

Parameter

Description

UniqueId

unique id for the player of interest passed as string

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