Module |
|
Header |
/Engine/Plugins/Online/OnlineFramework/Source/Lobby/Public/LobbyBeaconState.h |
Include |
#include "LobbyBeaconState.h" |
Source |
/Engine/Plugins/Online/OnlineFramework/Source/Lobby/Private/LobbyBeaconState.cpp |
virtual bool RequireFullLobbyToStart() const
Determines whether the beacon state requires a full game before allowing a lobby to start; False by default
Whether the beacon state requires a full game before allowing a lobby to start; False by default