Module |
|
Header |
/Engine/Plugins/Online/OnlineFramework/Source/Lobby/Public/LobbyBeaconState.h |
Include |
#include "LobbyBeaconState.h" |
Source |
/Engine/Plugins/Online/OnlineFramework/Source/Lobby/Private/LobbyBeaconState.cpp |
void PostReplicatedAdd
(
const FLobbyPlayerStateInfoArray & InArraySerializer
)
Player state additions This may only be a notification that the array is growing and the actor data isn't available yet, in which case the actual element will be null