FOnLobbyPlayerLeft

Delegate called when a player leaves the lobby

Windows
MacOS
Linux

Type

typedef TBaseDelegate_OneParam< void, const FUniqueNetIdRepl & > FOnLobbyPlayerLeft

References

Module

Lobby

Header

/Engine/Plugins/Online/OnlineFramework/Source/Lobby/Public/LobbyBeaconClient.h

Include

#include "LobbyBeaconClient.h"

Remarks

Delegate called when a player leaves the lobby

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss