FLocationServicesData

Struct to hold relevant location data retrieved from the mobile implementation's Location Service

Windows
MacOS
Linux

References

Module

LocationServicesBPLibrary

Header

/Engine/Plugins/Runtime/LocationServicesBPLibrary/Source/LocationServicesBPLibrary/Classes/LocationServicesBPLibrary.h

Include

#include "LocationServicesBPLibrary.h"

Syntax

[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType))
struct FLocationServicesData

Remarks

Struct to hold relevant location data retrieved from the mobile implementation's Location Service

Variables

Name Description

Public variable UProperty Category, EditAnywhere BlueprintReadWrite

float

 

Altitude

In meters, if provided with the result

Public variable UProperty Category, EditAnywhere BlueprintReadWrite

float

 

HorizontalAccuracy

Estimated horizontal (Android: overall) accuracy of the result, in meters

Public variable UProperty Category, EditAnywhere BlueprintReadWrite

float

 

Latitude

Public variable UProperty Category, EditAnywhere BlueprintReadWrite

float

 

Longitude

Public variable UProperty Category, EditAnywhere BlueprintReadWrite

float

 

Timestamp

Timestamp from when this location data was taken (UTC time in milliseconds since 1 January 1970)

Public variable UProperty Category, EditAnywhere BlueprintReadWrite

float

 

VerticalAccuracy

Estimated accuracy of the result, in meters (iOS only)

Constructors

Name Description

Public function

FLocationServicesData()

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