Module |
|
Header |
/Engine/Plugins/Runtime/MIDIDevice/Source/MIDIDevice/Public/MIDIDeviceManager.h |
Include |
#include "MIDIDeviceManager.h" |
Source |
/Engine/Plugins/Runtime/MIDIDevice/Source/MIDIDevice/Private/MIDIDeviceManager.cpp |
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="MIDI Device Manager")
static UMIDIDeviceOutputController * CreateMIDIDeviceOutputController
(
const int32 DeviceID
)
Creates an instance of a MIDI output device controller that can be used to interact with a connected MIDI device
If everything goes okay, a valid MIDI device controller object will be returned. If anything goes wrong, a null reference will be returned.
Parameter |
Description |
---|---|
DeviceID |
The ID of the MIDI device you want to talk to. Call "Find MIDI Devices" to enumerate the available devices. |