UMagicLeapMeshTrackerComponent::BeginDestroy

Unlinks the current procedural mesh component from the mesh tracking system.

Windows
MacOS
Linux

Override Hierarchy

References

Module

MagicLeap

Header

/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeap/Public/MagicLeapMeshTrackerComponent.h

Include

#include "MagicLeapMeshTrackerComponent.h"

Source

/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeap/Private/MagicLeapMeshTrackerComponent.cpp

Syntax

virtual void BeginDestroy()

Remarks

Unlinks the current procedural mesh component from the mesh tracking system.

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