RequestVertexConfidence

If true, the system will generate the mesh confidence values for the triangle vertices.

Windows
MacOS
Linux

Syntax

[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, BlueprintReadWrite, Category="Meshing|MagicLeap")
bool RequestVertexConfidence

Remarks

If true, the system will generate the mesh confidence values for the triangle vertices. These confidence values can be used to determine if the user needs to scan more.

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