Module |
|
Header |
/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapAR/Public/LuminARFunctionLibrary.h |
Include |
#include "LuminARFunctionLibrary.h" |
Source |
/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapAR/Private/LuminARFunctionLibrary.cpp |
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="LuminAR|Image Tracking",
Meta=(Keywords="lumin ar augmentedreality augmented reality candidate image"))
static ULuminARCandidateImage * AddLuminRuntimeCandidateImageEx
(
UARSessionConfig * SessionConfig,
UTexture2D * CandidateTexture,
FString FriendlyName,
float PhysicalWidth,
bool bUseUnreliablePose,
bool bImageIsStationary,
EMagicLeapImageTargetOrientation InAxisOrientation
)