AMagicLeapARPinInfoActorBase

Copyright Epic Games, Inc. All Rights Reserved.

Windows
MacOS
Linux

Inheritance Hierarchy

UObjectBase

UObjectBaseUtility

UObject

AActor

AMagicLeapARPinInfoActorBase

References

Module

MagicLeapARPin

Header

/Engine/Plugins/Lumin/MagicLeapPassableWorld/Source/MagicLeapARPin/Public/Debug/MagicLeapARPinInfoActorBase.h

Include

#include "Debug/MagicLeapARPinInfoActorBase.h"

Syntax

[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(ClassGroup=MagicLeap, BlueprintType, Blueprintable, Abstract)
class AMagicLeapARPinInfoActorBase : public AActor

Remarks

Copyright Epic Games, Inc. All Rights Reserved.

Variables

Name Description

Public variable UProperty Category, EditAnywhere BlueprintReadWrite

bool

 

bVisibilityOverride

Public variable UProperty Category, EditAnywhere BlueprintReadWrite

FGuid

 

PinID

Constructors

Functions

Name Description

Public function UFunction BlueprintCallable, Category, BlueprintImplementableEvent

void

 

OnUpdateARPinState()

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