FMagicLeapARPinQuery

This represents a collection of filters and modifiers used by to curate the ARPins search.

Windows
MacOS
Linux

References

Module

MagicLeapARPin

Header

/Engine/Plugins/Lumin/MagicLeapPassableWorld/Source/MagicLeapARPin/Public/MagicLeapARPinTypes.h

Include

#include "MagicLeapARPinTypes.h"

Syntax

[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType))
struct FMagicLeapARPinQuery

Remarks

This represents a collection of filters and modifiers used by to curate the ARPins search.

Variables

Name Description

Public variable UProperty Category, EditAnywhere BlueprintReadWrite

bool

 

bSorted

Indicate if the result set should be sorted by distance from TargetPoint.

Public variable UProperty Category, EditAnywhere BlueprintReadWrite

int32

 

MaxResults

Upper bound number of expected results.

Public variable UProperty Category, EditAnywhere BlueprintReadWrite

float

 

Radius

Return only entries within radius of the sphere from TargetPoint.

Public variable UProperty Category, EditAnywhere BlueprintReadWrite

FVector

 

TargetPoint

Center query point from where the nearest neighbours will be calculated.

Public variable UProperty Category, EditAnywhere BlueprintReadWrite

TSet< EMagicLea...

 

Types

Types of Pins to look for

Constructors

Name Description

Public function

FMagicLeapARPinQuery()

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