[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, BlueprintReadOnly, Category="ContentPersistence|MagicLeap")
EMagicLeapARPinType PinType
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, BlueprintReadOnly, Category="ContentPersistence|MagicLeap")
EMagicLeapARPinType PinType