FMagicLeapARPinState

Current state of a MagicLeapARPin

Windows
MacOS
Linux

References

Module

MagicLeapARPin

Header

/Engine/Plugins/Lumin/MagicLeapPassableWorld/Source/MagicLeapARPin/Public/MagicLeapARPinTypes.h

Include

#include "MagicLeapARPinTypes.h"

Syntax

[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType))
struct FMagicLeapARPinState

Remarks

Current state of a MagicLeapARPin

Variables

Name Description

Public variable UProperty Category, EditAnywhere BlueprintReadOnly

float

 

Confidence

A confidence value [0,1] representing the confidence in the error levels given below (within the valid radius).

Public variable UProperty Category, EditAnywhere BlueprintReadOnly

EMagicLeapARPin...

 

PinType

Public variable UProperty Category, EditAnywhere BlueprintReadOnly

float

 

RotationError

Rotational error (in degrees).

Public variable UProperty Category, EditAnywhere BlueprintReadOnly

float

 

TranslationError

Translation error (in centimeters).

Public variable UProperty Category, EditAnywhere BlueprintReadOnly

float

 

ValidRadius

The radius (in centimeters) in which the confidence value is valid.

Constructors

Name Description

Public function

FMagicLeapARPinState()

Public function

FMagicLeapARPinState

(
    float InConfidence,
    float InValidRadius,
    float InRotationError,
    float InTranslationError
)

Functions

Name Description

Public function Const

FString

 

ToString()

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