Module |
|
Header |
/Engine/Plugins/Lumin/MagicLeapPassableWorld/Source/MagicLeapARPin/Public/MagicLeapARPinComponent.h |
Include |
#include "MagicLeapARPinComponent.h" |
class FPersistentEntityPinLost
Delegate used to notify the instigating blueprint that an entity (component or actor) has lost a previously obtained pin.