UMagicLeapBLEComponent::GattReadRemoteRSSIAsync

Reads the RSSI for a connected remote device.

Windows
MacOS
Linux

References

Module

MagicLeapBLE

Header

/Engine/Plugins/Lumin/MagicLeapBLE/Source/Public/MagicLeapBLEComponent.h

Include

#include "MagicLeapBLEComponent.h"

Source

/Engine/Plugins/Lumin/MagicLeapBLE/Source/Private/MagicLeapBLEComponent.cpp

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="BLE | MagicLeap")
void GattReadRemoteRSSIAsync()

Remarks

Reads the RSSI for a connected remote device. The on_gatt_read_remote_rssi callback will be invoked when the RSSI value has been read.

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