UMagicLeapCVCameraFunctionLibrary

Copyright Epic Games, Inc. All Rights Reserved.

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Inheritance Hierarchy

References

Module

MagicLeapCVCamera

Header

/Engine/Plugins/Lumin/MagicLeapCamera/Source/MagicLeapCVCamera/Public/MagicLeapCVCameraFunctionLibrary.h

Include

#include "MagicLeapCVCameraFunctionLibrary.h"

Syntax

[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(ClassGroup=MagicLeap)
class UMagicLeapCVCameraFunctionLibrary : public UBlueprintFunctionLibrary

Remarks

The MagicLeapCVCameraLibrary provides access to and maintains state for computer vision camera capture functionality. The connection to the device's camera is managed internally. Users of this function library are able to retrieve various computer vision data for processing.

Functions

Name Description

Public function Static UFunction BlueprintPure, Category

bool

 

DisableAsync

(
    const FMagicLeapCVCameraDisable& O...
)

Closes the computer vision stream.

Public function Static UFunction BlueprintPure, Category

bool

 

EnableAsync

(
    const FMagicLeapCVCameraEnable& On...
)

Initializes the computer vision stream.

Public function Static UFunction BlueprintPure, Category

bool

 

GetCameraOutput

(
    FMagicLeapCameraOutput& OutCameraO...
)

Gets the latest transform of the camera.

Public function Static UFunction BlueprintPure, Category

bool

 

GetFramePose

(
    FTransform& OutFramePose
)

Gets the latest transform of the camera.

Public function Static UFunction BlueprintPure, Category

bool

 

GetIntrinsicCalibrationParameters

Gets the intrinsic calibration parameters of the camera. Requires the camera to be connected.

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