Module |
|
Header |
/Engine/Plugins/Lumin/MagicLeapCamera/Source/MagicLeapCamera/Public/MagicLeapCameraFunctionLibrary.h |
Include |
#include "MagicLeapCameraFunctionLibrary.h" |
Source |
/Engine/Plugins/Lumin/MagicLeapCamera/Source/MagicLeapCamera/Private/MagicLeapCameraFunctionLibrary.cpp |
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Camera Function Library | MagicLeap")
static bool CaptureImageToTextureAsync
(
const FMagicLeapCameraCaptureImgToTexture & ResultDelegate
)
Initiates a capture image to memory task on a speparate thread.
True if the call succeeds, false otherwise.
Parameter |
Description |
---|---|
ResultDelegate |
The delegate to be notified once the camera image has been saved to a texture. |