Module |
|
Header |
/Engine/Plugins/Lumin/MagicLeapCamera/Source/MagicLeapCamera/Public/MagicLeapCameraFunctionLibrary.h |
Include |
#include "MagicLeapCameraFunctionLibrary.h" |
Source |
/Engine/Plugins/Lumin/MagicLeapCamera/Source/MagicLeapCamera/Private/MagicLeapCameraFunctionLibrary.cpp |
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Camera Function Library | MagicLeap")
static bool SetLogDelegate
(
const FMagicLeapCameraLogMessage & LogDelegate
)
Sets the delegate by which the system can pass log messages back to the calling blueprint.
True if the call succeeds, false otherwise.
Parameter |
Description |
---|---|
LogDelegate |
The delegate by which the system will return log messages to the calling blueprint. |