UMagicLeapContactsComponent::EditContactAsync

Initiates the update of an existing contact.

Windows
MacOS
Linux

References

Module

MagicLeapContacts

Header

/Engine/Plugins/Lumin/MagicLeapContacts/Source/Public/MagicLeapContactsComponent.h

Include

#include "MagicLeapContactsComponent.h"

Source

/Engine/Plugins/Lumin/MagicLeapContacts/Source/Private/MagicLeapContactsComponent.cpp

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Contacts | MagicLeap")
FGuid EditContactAsync
(
    const FMagicLeapContact & Contact
)

Remarks

Initiates the update of an existing contact.

Returns

A unique identifier for this request.

Parameters

Parameter

Description

Contact

The contact to be updated.

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