| UObjectBase
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Module |
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Header |
/Engine/Plugins/Lumin/MagicLeapContacts/Source/Public/MagicLeapContactsFunctionLibrary.h |
Include |
#include "MagicLeapContactsFunctionLibrary.h" |
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(ClassGroup=MagicLeap)
class UMagicLeapContactsFunctionLibrary : public UBlueprintFunctionLibrary
Copyright Epic Games, Inc. All Rights Reserved.
Name | Description | ||
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AddContactAsync ( |
Initiates the creation of a new contact. |
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DeleteContactAsync ( |
Initiates the deletion of an existing contact. |
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EditContactAsync ( |
Initiates the update of an existing contact. |
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RequestContactsAsync ( |
Initiates the retrieval of the entire contacts list from the cloud. |
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SearchContactsAsync ( |
Initiates a search for contacts with a given query across specified fields. |
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SelectContactsAsync ( |
Pops up a dialog allowing the user to manually select the contacts they wish to query. |
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SetLogDelegate ( |
Sets the delegate by which the system can pass log messages back to the calling blueprint. |
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Shutdown() |
Deinitialize all resources for this API. |
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Startup() |
Initialize all necessary resources for using the Contacts API. |