Module |
|
Header |
/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapController/Public/TouchpadGesturesComponent.h |
Include |
#include "TouchpadGesturesComponent.h" |
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType), Meta=(DeprecationMessage="Use Touchpad Gesture Events instead."))
struct FMagicLeapTouchpadGesture
Information about a recognized touchpad gesture.
Name | Description | ||
---|---|---|---|
|
float |
Angle |
Angle from the center of the touchpad to the finger. |
|
Direction |
Direction of gesture |
|
|
float |
Distance |
For radial gestures, this is the absolute value of the angle. |
|
float |
FingerGap |
Distance between the two fingers performing the gestures in touchpad distance. |
|
Hand |
Hand on which the gesture was performed. |
|
|
MotionSource |
Motion source on which the gesture was performed. |
|
|
PositionAndForce |
Gesture position (x,y) and force (z). |
|
|
float |
Radius |
For radial gestures, this is the radius of the gesture. |
|
float |
Speed |
Speed of gesture. |
|
Type |
Type of gesture. |