FMagicLeapTouchpadGesture

Information about a recognized touchpad gesture.

Windows
MacOS
Linux

References

Module

MagicLeapController

Header

/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapController/Public/TouchpadGesturesComponent.h

Include

#include "TouchpadGesturesComponent.h"

Syntax

[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType), Meta=(DeprecationMessage="Use Touchpad Gesture Events instead."))
struct FMagicLeapTouchpadGesture

Remarks

Information about a recognized touchpad gesture.

Variables

Name Description

Public variable UProperty Category, Meta BlueprintReadOnly

float

 

Angle

Angle from the center of the touchpad to the finger.

Public variable UProperty Category, Meta BlueprintReadOnly

EMagicLeapTouch...

 

Direction

Direction of gesture

Public variable UProperty Category, Meta BlueprintReadOnly

float

 

Distance

For radial gestures, this is the absolute value of the angle.

Public variable UProperty Category, Meta BlueprintReadOnly

float

 

FingerGap

Distance between the two fingers performing the gestures in touchpad distance.

Public variable UProperty Category, Meta BlueprintReadOnly

EControllerHand

 

Hand

Hand on which the gesture was performed.

Public variable UProperty Category, Meta BlueprintReadOnly

FName

 

MotionSource

Motion source on which the gesture was performed.

Public variable UProperty Category, Meta BlueprintReadOnly

FVector

 

PositionAndForce

Gesture position (x,y) and force (z).

Public variable UProperty Category, Meta BlueprintReadOnly

float

 

Radius

For radial gestures, this is the radius of the gesture.

Public variable UProperty Category, Meta BlueprintReadOnly

float

 

Speed

Speed of gesture.

Public variable UProperty Category, Meta BlueprintReadOnly

EMagicLeapTouch...

 

Type

Type of gesture.

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