| UActorComponent::EndPlay()
|
Module |
|
Header |
/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapController/Public/TouchpadGesturesComponent.h |
Include |
#include "TouchpadGesturesComponent.h" |
Source |
/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapController/Private/TouchpadGesturesComponent.cpp |
virtual void EndPlay
(
const EEndPlayReason::Type EndPlayReason
)
Ends gameplay for this component. Called from AActor::EndPlay only if bHasBegunPlay is true