bIsStable

Whether this gaze point is stable or not.

Windows
MacOS
Linux

Syntax

[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(VisibleAnywhere, BlueprintReadOnly, Category="Gaze Data")
bool bIsStable

Remarks

Whether this gaze point is stable or not. This being true means that the gaze point is not moving much. If you want to select an object to interact with it can be useful to only use stable points for this.

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