UMagicLeapEyeTrackerFunctionLibrary::GetEyeBlinkState

Windows
MacOS
Linux

References

Module

MagicLeapEyeTracker

Header

/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapEyeTracker/Public/MagicLeapEyeTrackerModule.h

Include

#include "MagicLeapEyeTrackerModule.h"

Source

/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapEyeTracker/Private/MagicLeapEyeTrackerModule.cpp

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, BlueprintPure, Category="Eye Tracking|MagicLeap")
static bool GetEyeBlinkState
(
    FMagicLeapEyeBlinkState & BlinkState
)

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