[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, BlueprintReadWrite, Category="Identity|MagicLeap")
EMagicLeapIdentityKey Attribute
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, BlueprintReadWrite, Category="Identity|MagicLeap")
EMagicLeapIdentityKey Attribute