FMagicLeapImageTargetState

Windows
MacOS
Linux

References

Module

MagicLeapImageTracker

Header

/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapImageTracker/Public/MagicLeapImageTrackerTypes.h

Include

#include "MagicLeapImageTrackerTypes.h"

Syntax

[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType))
struct FMagicLeapImageTargetState

Variables

Name Description

Public variable UProperty Category BlueprintReadOnly visibleanywhere

FVector

 

Location

Public variable UProperty Category BlueprintReadOnly visibleanywhere

FRotator

 

Rotation

Public variable UProperty Category BlueprintReadOnly visibleanywhere

EMagicLeapImage...

 

TrackingStatus

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