OnSetImageTargetSucceeded

Private:

Windows
MacOS
Linux

Syntax

[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(BlueprintAssignable, Category="ImageTracking | MagicLeap",
          Meta=(AllowPrivateAccess=true))
FMagicLeapSetImageTargetSucceededMulti OnSetImageTargetSucceeded

Remarks

Activated when the target image is successfully set.

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