Name |
Description |
|
---|---|---|
|
FMagicLeapImageTargetFound |
Delegate used to notify the instigating blueprint that the target image is currently visible to the camera |
|
FMagicLeapImageTargetFoundMulti |
|
|
FMagicLeapImageTargetLost |
Delegate used to notify the instigating blueprint that the target image just became invisible to the camera |
|
FMagicLeapImageTargetLostMulti |
|
|
FMagicLeapImageTargetReliableTracking |
Delegate used to notify the instigating blueprint that the target image's location/rotation has changed. |
|
FMagicLeapImageTargetReliableTrackingMulti |
|
|
FMagicLeapImageTargetSettings |
|
|
FMagicLeapImageTargetState |
|
|
FMagicLeapImageTargetUnreliableTracking |
Copyright Epic Games, Inc. All Rights Reserved. |
|
FMagicLeapImageTargetUnreliableTrackingMulti |
|
|
FMagicLeapSetImageTargetFailed |
Delegate used to notify the instigating blueprint that the target image failed to be set. |
|
FMagicLeapSetImageTargetFailedMulti |
|
|
FMagicLeapSetImageTargetSucceeded |
Delegate used to notify the instigating blueprint that the target image was successfully set. |
|
FMagicLeapSetImageTargetSucceededMulti |
|
|
IMagicLeapImageTrackerModule |
The public interface to this module. |
|
UMagicLeapImageTrackerComponent |
The MLImageTrackerComponent will keep track of whether the image that it has been provided is currently visible to the headset camera. |
|
UMagicLeapImageTrackerFunctionLibrary |
Name |
Description |
---|---|
FMagicLeapSetImageTargetCompletedStaticDelegate |
Delegate used to notify LuminARImageTracker that the target image was successfully set. |
Name |
Description |
|
---|---|---|
|
EMagicLeapImageTargetOrientation |
|
|
EMagicLeapImageTargetStatus |