| UObjectBase
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Module |
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Header |
/Engine/Plugins/Lumin/MagicLeapLightEstimation/Source/MagicLeapLightEstimation/Public/MagicLeapLightEstimationFunctionLibrary.h |
Include |
#include "MagicLeapLightEstimationFunctionLibrary.h" |
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(ClassGroup=MagicLeap)
class UMagicLeapLightEstimationFunctionLibrary : public UBlueprintFunctionLibrary
Copyright Epic Games, Inc. All Rights Reserved.
Name | Description | ||
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CreateTracker() |
Create a light estimation tracker. |
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DestroyTracker() |
Destroy a light estimation tracker. |
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GetAmbientGlobalState |
Gets information about the ambient light sensor global state. |
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GetColorTemperatureState |
Gets information about the color temperature state. |
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IsTrackerValid() |
Check if a light estimation tracker has already been created. |