FMagicLeapLocationData

Location request result.

Windows
MacOS
Linux

References

Module

MagicLeapLocation

Header

/Engine/Plugins/Lumin/MagicLeapLocation/Source/MagicLeapLocation/Public/MagicLeapLocationTypes.h

Include

#include "MagicLeapLocationTypes.h"

Syntax

[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType))
struct FMagicLeapLocationData

Remarks

Location request result.

Variables

Name Description

Public variable UProperty Category, EditAnywhere BlueprintReadWrite

float

 

Accuracy

The degree of accuracy in Unreal Units (typically centimeters). Set to -1.0f if not provided.

Public variable UProperty Category, EditAnywhere BlueprintReadWrite

float

 

Latitude

Location latitude.

Public variable UProperty Category, EditAnywhere BlueprintReadWrite

float

 

Longitude

Location longitude.

Public variable UProperty Category, EditAnywhere BlueprintReadWrite

FString

 

PostalCode

Approximate postal code. Remains blank if not provided.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss