Module |
|
Header |
/Engine/Plugins/Lumin/MagicLeapMusicService/Source/MagicLeapMusicService/Public/MagicLeapMusicServiceFunctionLibrary.h |
Include |
#include "MagicLeapMusicServiceFunctionLibrary.h" |
Source |
/Engine/Plugins/Lumin/MagicLeapMusicService/Source/MagicLeapMusicService/Private/MagicLeapMusicServiceFunctionLibrary.cpp |
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, BlueprintPure, Category="Music Service Function Library|MagicLeap")
static bool GetPlaybackShuffleState
(
EMagicLeapMusicServicePlaybackShuffleState & ShuffleState
)
Gets the current playback shuffle state
True if retrieving the shuffle state succeeded
Parameter |
Description |
---|---|
ShuffleState |
The current playback shuffle state the music provider is set to. |