Module |
|
Header |
/Engine/Plugins/Lumin/MagicLeapNetworking/Source/Public/MagicLeapNetworkingComponent.h |
Include |
#include "MagicLeapNetworkingComponent.h" |
Source |
/Engine/Plugins/Lumin/MagicLeapNetworking/Source/Private/MagicLeapNetworkingComponent.cpp |
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Networking | MagicLeap")
bool IsInternetConnectedAsync()
Asynchronously queries whether or not the internet is connected. If the delegate broadcasts that the connection is active, it means link layer is up, internet is accessible, and DNS is good.
True if the async task is successfully created, false otherwise.
Parameter |
Description |
---|---|
ResultDelegate |
The delegate that will convey the result of the connection query. |