Module |
|
Header |
/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapPlanes/Source/Public/MagicLeapPlanesTypes.h |
Include |
#include "MagicLeapPlanesTypes.h" |
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType))
struct FMagicLeapPolygon