UMagicLeapPlanesComponent::BeginPlay

Creates the planes tracker handle for the component (or adds a ref count to an existing one).

Windows
MacOS
Linux

Override Hierarchy

UActorComponent::BeginPlay()

UMagicLeapPlanesComponent::BeginPlay()

References

Module

MagicLeapPlanes

Header

/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapPlanes/Source/Public/MagicLeapPlanesComponent.h

Include

#include "MagicLeapPlanesComponent.h"

Source

/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapPlanes/Source/Private/MagicLeapPlanesComponent.cpp

Syntax

virtual void BeginPlay()

Remarks

Creates the planes tracker handle for the component (or adds a ref count to an existing one).

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