| UActorComponent::BeginPlay()
|
Module |
|
Header |
/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapPlanes/Source/Public/MagicLeapPlanesComponent.h |
Include |
#include "MagicLeapPlanesComponent.h" |
Source |
/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapPlanes/Source/Private/MagicLeapPlanesComponent.cpp |
virtual void BeginPlay()
Creates the planes tracker handle for the component (or adds a ref count to an existing one).