Deprecated
This function has been replaced by UGameplayStatics::SaveGameToSlot()
Module |
|
Header |
/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapSecureStorage/Public/MagicLeapSecureStorage.h |
Include |
#include "MagicLeapSecureStorage.h" |
Source |
/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapSecureStorage/Private/MagicLeapSecureStorage.cpp |
static bool GenericPutSecureArray
(
const FString & Key,
const FArrayProperty * ArrayProperty,
void * TargetArray
)