UMagicLeapSecureStorage::GetSecureString

Retrieves the string associated with the specified key.

Windows
MacOS
Linux

References

Module

MagicLeapSecureStorage

Header

/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapSecureStorage/Public/MagicLeapSecureStorage.h

Include

#include "MagicLeapSecureStorage.h"

Source

/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapSecureStorage/Private/MagicLeapSecureStorage.cpp

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable,
          Meta=(DeprecatedFunction, DeprecationMessage="This function has been replaced by `UGameplayStatics::SaveGameToSlot()`"),
          Category="SecureStorage|MagicLeap")
static bool GetSecureString
(
    const FString & Key,
    FString & DataToRetrieve
)

Remarks

Retrieves the string associated with the specified key.

Returns

True if the key was found and output parameter was successfully populated with the data, false otherwise.

Parameters

Parameter

Description

Key

The string key to look for.

DataToRetrieve

Reference to the variable that will be populated with the stored data.

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