IMagicLeapSharedFilePlugin::SharedFileRead

Return a [IFileHandle](API\Runtime\Core\GenericPlatform\IFileHandle) pointer to read the user shared file.

Windows
MacOS
Linux

References

Module

MagicLeapSharedFile

Header

/Engine/Plugins/Lumin/MagicLeapSharedFile/Source/Public/IMagicLeapSharedFilePlugin.h

Include

#include "IMagicLeapSharedFilePlugin.h"

Syntax

IFileHandle * SharedFileRead
(
    const FString & FileName
)

Remarks

Return a IFileHandle pointer to read the user shared file. Caller owns the IFileHandle pointer and should delete it after use.

Returns

IFileHandle pointer to read the file. If the application does not have user permission to access the file, nullptr will be returned.

Parameters

Parameter

Description

FileName

Name of the shared file to read.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss