[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(BlueprintAssignable)
FMagicLeapOnNewLocalDataFromClients OnNewLocalDataFromClients
Event fired when server receives new local data from connected clients.
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(BlueprintAssignable)
FMagicLeapOnNewLocalDataFromClients OnNewLocalDataFromClients
Event fired when server receives new local data from connected clients.