Module |
|
Header |
/Engine/Plugins/Lumin/MagicLeapPassableWorld/Source/MagicLeapSharedWorld/Public/MagicLeapSharedWorldGameState.h |
Include |
#include "MagicLeapSharedWorldGameState.h" |
Source |
/Engine/Plugins/Lumin/MagicLeapPassableWorld/Source/MagicLeapSharedWorld/Private/MagicLeapSharedWorldGameState.cpp |
AMagicLeapSharedWorldGameState
(
const FObjectInitializer & ObjectInitializer
)